Great Scroll of Flaming Spheres
The beautifully written scroll is decorated with platinum, gold and silver. It is warm and very soft to the touch.
After it is read it re-writes itself on the back (takes 1 round) and after that it takes about a day to re-write itself again on the front.
It is similar to the flaming sphere spell but has the fallowing differences.
Casting Time: 1 standard action
Range: Medium (110 ft. plus 10 ft./level)
Effect: 5ft diameter sphere
Duration: 1 plus 1 round/level
Saving Throw: Reflex half
Spell Resistance: Yes
A burning globe of fire rolls in whichever direction you point and burns those it strikes. It moves 30 feet per round. As part of this movement, it can ascend or jump up to 30 feet to strike a target. If it enters a space with a creature, it stops moving for the round and deals *2d6(lvl 1-4) 2d8 plus 2(lvl 5-8) 2d10 plus 4(lvl 9-12) 2d12 plus 6(lvl 13-16) *points of fire damage to that creature, though a successful Reflex save halves that damage.
Additionally after using this scroll a few times the caster has more understanding of it and can chose not to re-roll damage dice and instead use the previous one.
A flaming sphere can travel trough almost anything except for dense or think objects and force effects. It ignites flammable substances it touches and illuminates the same area as a torch of comparable strength would.
The sphere moves as long as you actively direct it (a move action for you); *otherwise, it merely stays at rest and burns. *It cannot be extinguished by any means unless you use a spell that would close a portal or a gate spell. It cannot push aside unwilling creatures or batter down large obstacles. A flaming sphere stops moving if it exceeds the spell’s range.
*If a 1 is rolled when using the use magic device check, natives of the fire elemental plane will be accidentally brought fourth. Additionally if one rolls max damage there is also a 90% chance that this will happen.
The more a caster uses this scroll the more understanding and control he has over it. Caster will eventually master it’s art and be able to do extra-ordinary effects, but this normally comes at a cost or grater risk.